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Rob aristocrats with guns, swords, or eldritch wytch-craftthe choice is yours!
Back in print for the first time in over 50 years, & revised using the Grit System, PICARO! is an all-inclusive tabletop roleplaying game about professional picaros (rogues, scallywags, malingerersyou know the sort) who are striving to exit the shadows of an oppressive social system (& indulge in all manner of diverse misadventures & line their purses along the way).
In this singular book, you will find:
Complete, concise rules for the Grit Systemthe innovative, flexible, & quick-to-learn systembehind Stillfleet, Blister Critters, & Danse Macabre.
12 classes that double as pregenerated charactersfrom diabolist & dragoon to orphan &veterinarian.
30 Weird powers (spells)with a capital W: infuse your wytchs craft with newfound oddity (notto mention panache).
6 fantastical species optionsall right, yes, were counting humans, but wouldnt it be rather rudenot to? Were us, after all…
44 encountersfrom ape-ants & imps to walking orchids & dust gnomes. (But perhaps the mostdangerous monsters are, of course, your fellow picaros…)
50 ideas for rollicking capers (adventures), plus a full caper to play throughso you cant saywe didnt anticipate the question, what does an early modern adventure look like?
& so forth!
Needed to play: 2 or more players & dice (d4, d6, d8, d10, d12, d20) or an online dice generator. We recommend pen & paper as well.
Ages: 13+ (probably, depends on the kid, innit)
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